![sinon fbx unity sinon fbx unity](https://img.itch.zone/aW1hZ2UvOTk0MjcvNDY0NTM0LmpwZw==/original/lAjfOf.jpg)
(the file might not look like a blender logo anymore) then in unity, press on the object in unitys asset folder, and go to the materials bar, and press extract textures, and the textures will appear on the object and in your asset folder.
![sinon fbx unity sinon fbx unity](https://www.otakuheaven.at/wp-content/uploads/2018/01/x_char13559_e-600x600.jpg)
(make sure you select the file you want it to save too!) then in your file explorer you can look up the file in the folder you saved it too, and drag that into unity. then press the box on the right side of the path mode bar. Prerequisites Unity v2020.3. In this time, it will try to solve by Maya. Therefore, it is necessary to close this difference. On the other hand, Maya uses centimeters as unit.
Sinon fbx unity how to#
in the left corner it will say the path mode is set to auto. Summary In this post explains how to export a fbx file to Unity from Maya which use centimeter. i believe I know how you can get the textures tho! in blender, press file, then press Export, then click on FBX, and a window will pop up. (if that doesn't work try doing the same thing with recalculate inside) although I'm not sure if that's the problem cause u have such a simple model. in blender click on edit, go to menu search, and search recalculate outside and click on it.
![sinon fbx unity sinon fbx unity](https://i.pinimg.com/564x/ea/de/1c/eade1c439c294d1642d44a84f4f452fe.jpg)
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